

I still have high hopes for this game, but I do have a suggestion: Allow players to choose a Dedicated Server OR a Peer-2-Peer server (Where the Host uses their PC as the "server") to try and reduce strain on the Dedicated Servers for those that have a good connection to host.

You have to remember that Bezbro Games is an EXTREMELY SMALL team (I don't think it's even in the double digits on the amount of developers they have) with tons of other things that need to be taken care of outside of this game's development, yet somehow these guys can make a game that runs better than a game made by a studio consisting of HUNDREDS or even THOUSANDS of developers (*cough* Activison. There are definitely a ton of bugs to be fixed, ESPECIALLY in Multiplayer since it's the same as single player, but now you also have to bring servers, connections to said servers, synchronization, and separate player instances into the mix.

The game works fairly well on SINGLE PLAYER.
